Posts Tagged ‘Nintendo’

Watch New Super Mario Bros. U Boost Rush Mode Trailer

Thursday, September 20th, 2012
nsmbu-boostrushtrailer

Game Informer‘s continuing their month of Wii U with another new trailer for New Super Mario Bros. U. While the last video focused on the single-player mode, this one focuses on the brand-new Boost Rush Mode, which pits players against a series of auto-scrolling levels. Picking up coins makes the level scroll faster, but while this makes it harder to avoid mistakes, it also enables quicker completion times. It’s even more hectic when you get friends to join in on the fun!

When New Super Mario Bros. U launches alongside the Wii U in November, platforming fans will be able to try out a unique new challenge. Boost Rush mode rewards players for collecting coins, but the level auto-scrolls faster as your pockets get fatter. We played several levels of Boost Rush mode while we were at Nintendo, and it can turn into absolute chaos (especially with four players).

Dual Wii U GamePads Will Come Next Year

Tuesday, September 18th, 2012
two gamepads

A few days ago we reported that, while Japan has priced the Wii U GamePad as a standalone item, it will not be purchasable as a standalone item at launch in the US. The simplest explanation for this is that no launch titles make use of two GamePads.

If you consider the controller’s price in Japan, it’s not a cheap item. Nintendo is wise to keep the GamePad off shelves until it can actually be used, as decreasing production costs will allow for a more manageable price tag down the road. So when you can you expect a second GamePad to be available? Read on to see what Nintendo’s Bill Trinnen had to say.

N5i x DSi e DS XL vers. 1.,4 + 2GB
N5i x  DSi e DS XL  vers. 1.,4 + 2GB only € 29,99

1UP: I think, during the Japanese press conference earlier this morning, they had announced a price for the GamePad if you wanted to buy an additional one. That wasn’t mentioned here.

BT: You’re right, that wasn’t mentioned, and the reason we didn’t mention it is that, in the launch window titles, none of those are going to support dual GamePads. The launch window is all going to be single-GamePad. The dual-GamePad functionality, we expect to start seeing that in games sometime next year. Our feeling is, we’re not going to sell another GamePad if you don’t have something to use it with. We’ll make that available as an additional accessory when there’s content to support it.

Top 10 Platformer Heroes Need to Make the Jump to Nintendo 3D

Monday, May 21st, 2012

Forget Mario! These characters need their time in the spot light.

With series like Super Mario Land and Rayman becoming popular once more it’s interesting to think about how other platformer heroes would fare in this day and age. The history of video games is chalked full of platforming titles, some great, some awful, and some just plain weird. The 3DS deserves to house some of these forgotten heroes! Let’s take a look at the…



10.
Bonk


Original System: TurboGrafx-16, 1990

Last Seen: Bonk 3: Bonk’s Big Adventure (Wii VC, 2007)

Though Bonk didn’t have the best launching platform he still made enough of mark to gardner two legitimate sequels and a rereleases on various consoles. Fighting his way though dinosaur baddies and prehistoric obstacles,  Bonk is one of the greatest lesser know platformer heroes. Though Bonks main attacks include his gigantic noggin he also can use his teeth to climb trees and scale walls. Apparently cavemen had very strong jaws. A new Bonk title may be out of the question, but a enhanced remake (a la Cave Story 3D) could be a hit.

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9. Crash Bandicoot

Original System: PlayStation, 1996

Last Seen: Crash: Mind Over Mutant (GC, 2008)

Crash Bandicoot, much like Sonic the Hedgehog, was the star of a direct Nintendo competitor. No one ever though we’d see a Crash game on a Nintendo system, but just like Sonic he eventually made his way over to the Big N. The first three Crash Bandicoot titles are classics and feature some of the best 90′s platforming known to gamedom. Crash has fallen on hard times since he was dropped by developer Naughty Dog, so why not rive the spunky marsupiale? Spyro has made a HUGE come back with the Skylanders series, so it could definitely work out.

8. Gun Star Heroes

Original System: Sega Genesis, 1993

Last Seen: Gunstar Heroes (Wii VC, 2006)

Famed developer Treasure is well know for turning bullet hell in to bullet heaven. The studio behind theSin and Punishment series knows plenty about how to put together a stellar run-and-gun platformer. Treasure’s first game, Gunstar Heroes was one of the must-have Sega Genesis titles of the early 90s. The Heroes have already made the jump to a Nintendo handheld with the release of Gunstar Super Heroes on the Game Boy Advance, but we need a new Gunstar Heroes in our lives. Treasure is still going strong so let’s hope they give the 3DS a chance. I’d love to endlessly blast robot goons with a pal via the Nintendo Network.

7. The Lost Vikings

Original System: SNES, 1992

Last Seen: Lost Vikings (SGBA, 2003)

You’ve never heard of The Lost Vikings?! That’s actually not too surprising. Erik the Swift, Baleog the Fierce, and Olaf the Stout have been “lost” to the video game world for almost ten years. Back in the SNES era The Lost Vikings were well known as one of the best puzzler platform titles in all the land. Instead of focusing on a single hero, the Lost Vikings had to relay on one another to finish levels. The best part about Lost Vikings is that the vikings were lost intime, meaning the levels could literally take place anywhere and any time. If only a new developer would pick this wonderful and quirky IP…

6. Wario

Original System: Game Boy, 1992

Last Seen: Wario Land: Shake It (Wii, 2008)

Mario’s bizarre doppelganger has been delighting gamers for years with his whacky antics. Know for his lust for gold and…um… mini-games, Wario truly deserves his own 3DS title. Whether Nintendo goes for a three dimensional (Wario Land on GameCube) or hand drawn (Wario Land: Shake It for Wii) look they could certainly make an eye popping platformer we all could enjoy. Super Mario 3D Land was a critical and financial success so it shouldn’t take much for Nintendo to whip up Super Wario 3D Land, right?

5. Toku

Original System: Wii, 2008

Last Seen: LostWinds: Winter of Melodias (WiiWare, 2009)

Of all the characters on this list, Toku is probably the least known. Toku has only stared in two games to date and they have both been Wii Ware titles. That being said, they are two of the best Wii Ware titles to ever grace Nintendo’s virtual marketplace. Toku is a young boy who is tasked with saving his village by harnessing the smooth and forceful power of the wind. The LostWinds titles have been ported to the iPad, and they work very well with touch controls. What other handheld devices are known for their touch screens? Oh yeah, the DS line. Players could control the top screen’s wind action by using the touch screen! Woosh!

4. Mega Man

Original System: NES, 1987

Last Seen: Mega Man Z Collection (DS, 2010)

Mega Man has taken many forms over the years, but his platforming roots run deep. The Mega Man X series is a particularly awesome showing of how Mega Man titles can be both difficult and fun. Blasting enemies as the Blue Bomber would be a sight for sore eyes since Capcom decided to cancel the highly anticipated Mega Man Legends 3 for the 3DS. It would be nice to see developers go the 2.5D route with Mega Man, giving him a sleek futuristic backdrop and an arsenal of new power-ups. We already know destroying baddies looks great in 3D, now we just need Capcom to follow through and give us the Mega Man platformer we’ve been waiting for.

3. Klonoa

Original System: PlasyStation, 1997

Last Seen: Klonoa (Wii, 2008)

Though many think “Pac-Man” when the name Namco comes up, the name you should be thinking of is “Klonoa!” This peppy little bunny with a heart of gold has been saving the world for longer than you know. Though he started on the PlayStation, Klonoa has had two Game Boy releases as well as a remake for the Wii. Klonoa has only starred in roughly four titles to date, but  he has quite the cult following. Why not breath new life in to this wonderful character with a new 3DS outing? Did I mention that Klonoa has Pac-Man on his hat?

2. Kirby

Original System: Game Boy, 1992

Last Seen: Kirby’s Adventure: 3D Classics (3DS, 2011)

Is there anything more adorable than a pick puff ball with an insatiable appetite? Kirby has been stealing abilities and floating around Dreamland for over 20 years now and it’s high time he officially made his way to the 3DS. Last year’sKirby Mass Attack was a fresh new take on the series, giving players the ability to control, not one, but ten mini Kirbys (Kirbi?). Nintendo doesn’t need to pull out all the stops for a 3DS Kirby title, because if there is one thing fans want it’s classic Kirby action. Why not simply give us a sequel toKirby’s Return to Dreamland?

1. Donkey Kong

Original System: Arcade, 1981

Last Seen: Donkey Kong Country Returns (Wii, 2010)

With the exception of a certain pudgy plumber, Nintendo has never produced a better platformer hero than the amazing Donkey Kong. One would be hard tasked to find a better platforming trilogy than the Donkey Kong Country series on the Super Nintendo. With the run away success of Donkey Kong Country Returns on the Wii, it’s time Nintendo gave us chance to put DK through his paces on the R4i 3DS. Jumping, climbing, pounding the ground – Donkey Kong was made to rule the jungle. Though Rare Ware, the company that made DK a platforming icon, was bought out by Microsoft years ago Nintendo still has the entire Donkey Kong world under it’s belt. Let’s hope King K Rool starts stirring up some trouble soon so we can come to the rescue as the mighty king of swing.

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Download and Put on R4 Card Games and Movies Guide

Saturday, April 14th, 2012

Here i will show you how to put movies games and music onto your R4 Nintendo DS Card

R4 + micro 2gb for DS Lite
R4 + micro 2gb per DS Lite
Instructions
1. Download music or games from pirate bay.
2. Create a file on your Nintendo 3DS r4 card eg.music games movies with a usb
3. If you get movies rather a.convert them to dpg with a dpg converter or simply download as a dpg
4. With games it should come up as a nds file
5. Drag files into the folders
6. Here’s the tricky part when you open up the menu press media in the middle and then find the files music and movies but with games press games on the menu don’t press media
Tips
  • pirate bay is a good downloading website simply wait until it is finished seeding open up
  • make sure you press media
  • share
  • be nice

See also

Put Music on Your R4 Guide

Playing NES Games on Your Nintendo 3DS G

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Video Games News – What 2012 Holds for Nintendo, Sony and More

Tuesday, March 20th, 2012
Nintendo worldwide president Satoru Iwata pledged to create ‘deeper game experiences’ at the company’s E3 presentation. The struggle between traditional games and 99-cent mobile games will be a key battle of 2012

The next generation of videogames is finally coming, although it isn’t arriving all at once. Instead of mounting a shock-and-awe campaign, next-gen gaming is sneaking up on us. 2012 is likely to see an industry still taking baby steps forward.

With last year’s weaker-than-expected launch of Nintendo 3DS Console and the quick drop-off in sales of PlayStation Vita in Japan, dedicated portable game systems are fighting an uphill battle, though not necessarily an unwinnable one. Nintendo is releasing Wii U this year, which will be the first of the next generation of home consoles — but from all appearances it will only draw up to the Xbox 360 pro and PlayStation 3 break in terms of processing power, not surpass them significantly.

So 2012 may not be a transformative year, just another step down the road that the gaming industry has already set itself on. Here’s where the industry stands, as I see it, at the dawn of 2012 and where it’s likely to go over the next year.

Portable Gaming: Nintendo vs. Sony vs. Everyone

As the leading maker of traditional game hardware, Nintendo has found itself under the most pressure to compete against … well, whatever it is Nintendo believes itself to be competing against. It continues to insist that it is not actually in competition with mobile games and that the rise of 99-cent iPhone games is not really impacting its portable-game business.

Well, something impacted it. Nintendo made no bones about the fact that sales of Nintendo R4i 3DS were more sluggish than it expected, which led to a massive price drop only a few months after launch. That, coupled with the one-two punch of Mario 3D Land and Mario Kart, stimulated sales quite a bit over the holidays. It also put Nintendo on track to what would be its first-ever annual loss.

Was the $250 price tag the only thing holding 3DS back, or were its holiday sales just given a temporary boost by the more attractive price and major titles? That’s what we’ll find out in 2012. Look for Nintendo to continually improve its downloadable games and other connected services, especially as packaged retail games are likely to remain slow to arrive on shelves. In Japan, Nintendo has dropped demo versions of retail games onto the eShop, big titles like Resident Evil: Revelations and Theatrhythm Final Fantasy.

Sony will unleash the PlayStation Vita in the U.S. and Europe this February. Sales of the machine in Japan have dropped off significantly since it launched in December.

Speaking of downloadable games, PlayStation Vita is out in Japan, and I’ve been playing with my launch-day unit. I purchased one cartridge game (Uncharted) but don’t see why I’d ever want to do that again. Having to carry around a case full of games is old and busted, and having all of your games saved to a memory card is the new hotness. So the fact that every PlayStation PS3 game will be available via the digital store is music to my ears.

Here’s the potential flipside of that. By splitting up retail games (about $40 each) and downloadable ones (about $3-8 each), Nintendo has established a system in which downloadable games are sold at something of an impulse-buy price point. Not as cheap as 99-cent iPhone games, but still.

Sony’s Vita game library, currently, is mostly filled with downloadable games that cost upwards of $40, about the same as the retail Cartridge Heaters. That is very much not an impulse-buy price. I’m curious as to how Vita’s downloadable game library will change and grow over the next year: Will there be a race to the bottom, price-wise, as we saw on the App Store?

I’ll write more about Vita later, but the thesis of any such piece will likely be something to the effect of: Vita is a really neat portable game platform, but who needs it? It was extremely forward-thinking of Sony to put a Blu-ray player into every PlayStation 3, which saved it from a fate worse than the bad fate it ended up with. But Vita doesn’t really have anything similar: It’s just a game machine, and right now it doesn’t exactly have a killer app on the level of Nintendo’s pair of Mario games. PSP never found one after 5 years on sale. Can Vita? And if 3DS tanked at $250, why wouldn’t Vita? The Kindle Fire at $200 is a serious competitor.

Meanwhile, Angry Birds sold 6.5 million copies on Christmas Day alone. There’s no reason to believe that the games market on iOS, Android and other such devices won’t continue to explode in 2012. One of the big questions is, will the attractiveness and depth of the games on offer continue to entice more and more hard-core gamers away from spending money on 3DS and Vita software (if not even home consoles, too)?

Nintendo announced its Wii U console, with a tablet-like controller, at E3 in 2011. It will release the machine this year.
Photo: Jon Snyder/Wired.com

Home Gaming: Wii U vs. No One

“I think there’s zero chance of a tease from Sony for PlayStation 4 and only a 20 percent chance from Microsoft that they’ll tease the next Xbox,” top gaming analyst Michael Pachter told Forbes recently. “Neither console is launching in 2013, so there’s no reason to tease them in 2012.”

If Pachter is to be believed, Microsoft and Sony are essentially poised to cede the next-generation console war to Nintendo for at least two Christmases. Of course, this is only the case if you think Wii U is a next-generation console, which is still something of an open question at this point. What third party software makers said at E3 last year was that by and large they would port their existing Xbox 360 and PlayStation 3 games to the Wii U. In that sense, this machine is the “Wii HD” that Pachter predicted for years (but that never really materialized, at least in the sense of a Wii whose only update was high-resolution graphics).

But Wii U is really about the tablet controller, which introduces a new way of playing games in the home without throwing out the old ways. This year’s E3 is when Nintendo has to show that the controller was a good idea, by way of showing exciting software and not proof-of-concept tech demos. With a year to come up with fancy new ideas, software makers had better deliver — Nintendo especially.

If Nintendo has indeed been properly chastened for its heretofore lackadaisical approach to digital content, perhaps Wii U will benefit from this as well. Starting a new hardware platform from scratch, rather than upgrading an existing one with new firmware, means that Nintendo has the opportunity to introduce novel ways of buying and selling games online. There was a rumor of highly dubious origin a while back that Electronic Arts would put its Origin service on Wii U. This was backed up by the fact that EA CEO John Riccitiello showed up at E3 and talked about how much he liked Nintendo’s plan for an “open” online architecture. So there is a good reason to believe this may be happening.

Similarly, I believe whatever Microsoft and Sony come up with next will be driven by services, not processing power. Watch for Microsoft to continue to come up with new content deals and apps for the Xbox 360. Not for gaming, of course, heaven forbid! For television, and movies, and music and social networking. I would not be surprised if Microsoft even introduced another version of the Xbox hardware that was marketed towards the sort of person who would otherwise buy a Roku box.

PlayStation 3 Break PS3only € 29,99

Kinect has helped 360 run roughshod in the sales charts over PlayStation 3, and in bringing the camera controller to Windows Microsoft is banking on it as being something bigger than just a gaming accessory with a short shelf life. But it definitely could use some better games, so I expect to see higher-quality Kinect software again being a focus of Microsoft’s publicity efforts in 2012.

And for those of us poor suckers who bought an Xbox to play regular ol’ videogames? We’ll survive on whatever scraps we’re thrown.

PlayStation 3 will play second fiddle this year, with Sony having to concentrate its efforts on launching Vita. What the old Wii console will be playing this year would not even be second fiddle. Third oboe? Fifth triangle? At least Nintendo listened to fans’ demands and put the role-playing game Xenoblade Chronicles on the schedule. Otherwise, I’m not sure what we’ll really be doing with our Wiis anymore. Any major Nintendo software will be on Wii U, and if there’s anything in the hopper that isn’t, it’ll be moved there (cf. Super Paper Mario, announced in 2006 as a GameCube swan song but shifted to Wii).

Sales of boxed PC games are far below those of their console counterparts, but that doesn’t much matter these days when so many sales take place through digital delivery services like Steam. The anything-goes uncontrolled nature of the PC software market has let sellers experiment with putting games on sale, giving games away for a limited time, etc. The freedom that comes with essentially being able to sell games yourself without having to go through several middlemen will continue to attract developers and publishers to PC, and console makers will have to adapt to survive.

Read More

5 things Nintendo must get right with the launch of Wii U

Nintendo Predicts Bigger Losses, Lagging Nintendo 3DS Sales

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Nintendo’s Weekly EU Downloads

Friday, March 9th, 2012

Nintendo eShop Menu

March 2012: The Month of the Virtual Console

Retro fans will be delighted to hear that Nintendo has promised that this March will be “the biggest month ever for Virtual Console”, with the company set to release a wealth of classic content across Nintendo eShop and the Wii Shop Channel. Many NES, Game Boy and, for the first time ever, SEGA Game Gear titles will be released for download.

During the month, players can expect to see the return of Samus Aran, albeit in her first appearance, as Metroid for NES will be available to download at long last on Nintendo 3DS for those who weren’t eligible for the Nintendo Ambassador Program. Also, with Kid Icarus: Uprising releasing on 23 March, the 1992 Game Boy title, Kid Icarus: Of Myths and Monsters, will also be making a debut on the eShop. Other titles for download include Dr Mario (Game Boy), Dragon Crystal, Shinobi and Sonic the Hedgehog: Triple Trouble (Game Gear).

Specifically for Wii owners, there will a selection of Capcom games to choose from, including Mega Man X and Mega Man 5. However, and in something of a surprise move, Super Street Fighter 2 will be the first Virtual Console title to feature online multiplayer. Other titles include Strider (the arcade version was recently released in the US so it’ll probably be the same for Europe) and Samurai Shodown IV: Amakusa’s Revenge.

Back to this week, and 3DS owners will be glad to know that a demo of Mario and Sonic at the London 2012 Olympic Games is finally available. North American 3DS owners were already treated to this, but given that the game has been out on the market for a little while now, this demo will hopefully help those that haven’t made their mind up yet. Of course, you could just read BNBGAMING’s trusted review.

Otherwise, Thursday’s digital offerings are mostly Nintendo R4 R4i 3ds releases, with Super Mario Bros. and Punch-Out!! making an appearance on the service. For younger gamers, Lola’s Alphabet Train is a new edutainment title designed to help kids master their reading skills.

Console NINTENDO DS i XL Rosso Vinaccia

With the Olympics just around the corner, what better way to get into the sporting mood than to delve into some button-mashing havoc with SEGA’s latest title in the popular franchise. BNBGAMING contributor, Lucy Evans, states in her review that “Mario and Sonic at the London 2012 Olympic Games has a wide breadth of activities to keep you entertained for hours. It has all of the most common events including a range of athletics, swimming, cycling and boating, as well as the more special ‘Rhythmic Ribbon’ and BMX games. SEGA has really gone the length to ensure there is something for everyone.”

The game also features a story mode that’s surprisingly compelling and multiplayer modes to enjoy with friends. Unfortunately, specific demo details are not yet known.

donkey kong playing tennis in mario and sonic at london olympics

Super Mario Bros.
  • Platform: Nintendo DS i XL (Virtual Console)
  • Price: €5/£4.50
  • Developer: Nintendo

It seems a bit pointless saying something that has already been said a million times before: Super Mario Bros. is regarded as one of the greatest games of all-time and played a considerable role in re-energising the gaming industry after the North American video game crash in 1983.

This Virtual Console download is yet another chance to download and play one of the world’s most classic games without having to hook up that old NES (or SNES if you’re a Super Mario All-Stars fan). One thing that is worth noting is that, even now, Super Mario Bros. has easy-to-master controls and offers a good challenge nonetheless.

Other Download Activity

3DS owners have another chance this week to see Papa’s Boy from Breakthru Films on Nintendo Video. The second in a series of clips from Breakthru Films, Papa’s Boy tells the story of a young mouse called Tiny, who lives with his family in the leg of an old Grand Piano.

Has Nintendo won you over with its retro offerings? Is multiplayer functionality for virtual console games a step in the right direction? Share your thoughts in the comments section below.

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R4i 3DS e R4 3DS per Nintendo 3DS

Monday, March 5th, 2012

Come volevasi dimostrare. Cosa? Che sono di nuovo qui a parlare di come modificare il Nintendo 3DS, di dove trovare flashcard R4 e R4i, e di come aggiornarle per Nintendo 3DS. E ho una bella notizia, e una brutta. Da dove comincio?

Prima la bella: vi ricordate che qualche tempo fa si parlava di come fosse impossibile usare le flashcard sul Nintendo 3DS? Le voci che giravano, anche con una certa insistenza, indicavano una funzione di protezione della nuova console di Nintendo in grado di bloccare l’esecuzione dei giochi copiati. Si è vociferato anche di un blocco delle console stesse. Come dire che io mi copio un mio gioco, per aver un backup di sicurezza, ma poi la scheda con la copia di sicurezza non la posso usare, altrimenti il Nintendo 3DS non si accende più.

Oramai è qualche settimana che il Nintendo 3DS gira per il mondo, e non abbiamo ancora notizia di nessun blocco della console per questo motivo. In altre parole, possiamo utilizzare le flashcard R4 e R4i per utilizzare i giochi del Nintendo DS e DSi sul Nintendo 3DS.

E questa era la bella notizia. E la brutta? La brutta è che non esiste ancora un modo sicuro di copiare i giochi del 3DS. Ovvero, possiamo anche provare a farne delle copie alla vecchia maniera, ma non vengono letti dalla nuova console. Forse, ma è solo un mio azzardo, c’è qualcosa che interferisce nella gestione dello schermo 3D. Ma non ne sono sicuro: le novità di questa console sono talmente tante che non è esattamente la cosa più semplice del mondo trovare un modo per avere una crack per i suoi giochi.

Ma, quindi, a che ci serve sapere che possiamo utilizzare giochi copiati, se poi il Nintendo 3DS non riesce a farli girare? Bé, serve per giocare con quelli del Nintendo DS e del Nintendo DSi. Le copie dei nostri giochi delle console vecchie sono riconosciute dal firmware della nuova console, e possiamo continuare a giocarci. Ovviamente, essendo giochi sviluppati per la tecnologia del 2D non possiamo pensare di sfruttare il 3D, ma questo già si sapeva.

R4i 1.4.3 NINTENDO

Dove Acquistare la R4i e la PS3 Break

Scopri Subito le migliori Offerte di Oggi per la R4 ii e la PS3 Break in uno degli eCommerce più affidabili cha ho Provato!

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Nintendo DS R4R4i CartaVendita R4iR4 NDS LiteR4i 3DS

Oltre a queste due notizie ce n’è un’altra: sono in vendita le prime flashcard studiate e realizzate appositamente per il Nintendo 3DS. Flashcard che, come ho appena detto, permettono di utilizzare tutti i giochi 2D del Nintendo DS e DSi sul Nintendo 3DS. E come si chiamano? R4 3DS e R4i 3DS, ovviamente. In Italia non sono ancora arrivate ma potete acquistare uno dei due modelli che seguono. Si tratta delle stesse identiche cartucce che però devono essere aggiornate con una semplice procedura.

Potete acquistare le cartucce in tutta sicurezza da questo negozio online:

Per l’aggiornamento potete consultare la nostra guida su come aggiornare le flashcard R4 e R4i per poterle utilizzare con il Nintendo 3DS. Queste cartucce possono essere utilizzate in maniera indifferente sia sul 3DS che con il DSi e DS: una scheda SD per console. Schede SD che possono arrivare fino a 32 GB di memoria, ed essere utilizzate anche per salvare musica, foto e video in 3D.

C’è un’unica avvertenze da fare, per poter utilizzare in sicurezza le flashcard R4 3DS e R4i 3DS: il firmware della nostra console deve essere, al momento, la versione V1.1.0-1E. Invece, chi vuole usare le schede con il Nintedo DSi ha bisogno del firmware 1.4.1.

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